My posting has been curtailed recently, for several good reasons. My school quarter is wrapping up, and I’ve got final papers to both write and grade. This has meant I’ve not been playing STO as much as I have in weeks past.
Also, the time I do have to play has been going somewhere else – Final Fantasy XIII. Yeah, instead of investing the money into ME2, and instead of playing more Borderlands (which I just bought all the DLCs to), I decided I’d put my PS3 to good use and finally play a game on it.
Final Fantasy and I have this sorta lukewarm, torrid relationship. Up till six months ago, I’d never finished any of them; in undergrad, I started both XII and Tactics, but never finished either. But this Christmas, I finally finished FFXII, and I decided that I’d make XIII “my” game, in that I’d get in early and play it and do really well.
So far, it has been a blast. I’m thinking I might post some about it, despite it not being a sci-fi game or an MMO. Though I’m not sold on the idea, I did go ahead and change the layout of my blog – the other design was starting to seem a little too dark and oppressive.
Star Trek Online
Given the continued success of WoW, its ability to hold subscribers, and the rate of recidivism among subscribers that try to move to new games, it’s often asked “In a post-WoW market, what does an MMO have to do to succeed?” I think what we’re witnessing is a company trying its darndest to be successful. Cryptic is now moving past the “complain about what wasn’t in launch” phase toward the “see if the devs have heard and are doing something about it” phase. Things could still go horribly wrong – but I’ll be damned, making a Pakled sounds f-ing awesome.