My main thought while I played today was: “This doesn’t feel like a launch day.”
Servers and Stability
The servers were really smooth today, no drops or noticable lag. This morning, I did have two hard crashes, both within a minute of logging into the game. But that was it. I played a nice long while today, advancing my captain from Lieutenant 3 to 7, and had no problems. It felt pretty good.
Some might argue that the “real” launch was two days ago, when the Headstart opened its doors. That assessment has a grain of truth to it: anyone who wanted to play on Day One could (and probably did) preorder the game, receiving a free bonus to boot. But credit should be given to Cryptic: they wrestled with overburdened servers for two days and were able to make the official launch day a smooth success. But as my esteemed colleague said in-game, this weekend will be a real test of STO‘s stability.
I’m still in the part of the game that I played in Open Beta (I barely got to level 11), so it was nothing new. Autofire in ground combat is still gone (argh), but I’m learning to live with it. Actually, part of me prefers it gone – I can time my Exploit attacks much better without the game autofiring all over the place.
I’ve discovered that I really enjoy playing with other people. It’s fun to talk to someone in chat, and to try to keep your wingmen alive. It’s because of that, in part, that I’m gearing toward a Science vessel with Extend Shields and Engineering Teams – I want to be able to warp in and save the day.
I’ve never really wanted to be a healer; I’ve always preferred the Rogue “massive amounts of direct damage” approach. But I really like the idea of saving other starships – something about it seems awesome and noble. Given that the Escort/Cruiser/Science breakdown isn’t exactly the Tank/Rogue/Healer breakdown, it looks like I’m going to be able to do awesome damaging things and keep my friends alive. woot
Speaking of which: if any of you out there need a wingman, let me know. It’s Bucky Hamilton@Aurangzeb in game. I’m leveling up slowly, enjoying myself – that’s why I got a lifetime subscription, after all!